BLOPS2 (lol) is the highly anticipated sequel to, yeah you guessed it, BLOPS1. Where do they come up with these titles? On first play, campaign mode, I loved it. Although, I still don’t really get the first mission, which was basically briefed as “keep killing African militia until you are told otherwise.” I’m still unsure of how that fitted into the rest of the story.
As I played more and more of the campaign mode, I became more and more bored. There was a mission that took me about ten minutes to complete, where I rode a horse and shot helicopters, that was it. And what happened at the end, you get betrayed. Which happens around ten times throughout the story. It’s like the writer thought the only way to shock us was to make our friend be on the opposite side, which gets tiresome surprisingly quickly. The plot as a whole is tiresome, it goes something like this: Evil guys, obviously neither American or Western European, try to destroy the world in some ridiculously stupid way, this time by controlling all the ‘Drones’ in the world, and the world’s only hope is an American. Wonder how this’ll end. The main problem I had with the story, was the amount of cutscenes. Half the play time that you achieve is fucking cutscenes, it’s like you have to watch yourself shoot an enemy rather doing it yourself. Thanks BLOPS, wasn’t sure I could handle that ONE UNARMED GUY TIED AT THE WRISTS IN FRONT OF ME! BLOPS2 might as well be a film, a pretty poor one at that. I can’t talk about the story anymore because it’s even boring to write about.
So I’ll move to multiplayer, Call of Duty’s main attraction. Guess what? It’s boring. Boring, boring, FUCKING BORING! Instead of unlocking weapons and fancy shmangled shizz, you have to buy them with tokens you unlock from levelling up. This, for me, completely ruins that feeling of achievement and joy you get when you unlock a giant-ass rocket launcher or an exploding crossbow that can blow people to smithereens. I see it as nipping into Asda, saying you’re a Commander and them handing you an AK-47 whilst in return you give them a poxy little pound coin shaped thing you use for the trolleys. As for the game modes, they haven’t changed. Except from one new game mode called Hardpoint. Imagine Headquarters…yeah, it’s the same. So now you can choose between playing Headquarters, where you have to stay in a designated area to get points for you and your team, or Hardpoint, staying in a designated area to get points for just your team – Hmmmm, wonder which one I’ll choose.
It’s not all bad, Zombie mode looks interesting, though none of my friends have the game so I can’t even play it, there’s a crazy black guy in the campaign, who is somehow your commanding officer despite clearly having mental problems and who calls every villain a “cocksucker,” and the multiplayer maps, whilst terrible in design, are actually colourful, rather than the yellows and browns that were present in BLOPS1.
Overall, it was disappointing. I was still high on how good BLOPS1 was, only to be brought brutally back to Earth with a tedious, repetitive, unfulfilling sequel. It’s like Bambi 2, yeah there was a Bambi 2, the original is brilliant, and the sequel just crushes all the positivity you had about it’s predecessor.
P.S. Bambi dies in Bambi 2.